Role
The Doctor
Ability Showcase
The Doctor is a magic scientist who can work wonders. You can play the Doctor as a traditional healer role, or use its inquisitive abilities to be more like a magical detective. Or, if you’re feeling slightly sinister, you can dabble in some necromancy…
Healing
Mend
You gently touch a creature, immediately restoring hit points and mending minor wounds.
Relieve
You say something comforting, relieving a creature of anxiety, pain, and discomfort.
Heal
You embrace a creature, restoring all of its hit points and curing it of short-term impairments.
Restore
You touch a creature, completely restoring it to its normal state.
Alteration
Sleep
You whisper a brief lullaby, putting any number of nearby commoners to sleep for an hour.
Calcify
You touch a creature, causing its surface to harden and resist damage.
Feign Death
You place nearby creatures in suspended animation for up to an hour.
Reshape
You reshape the facial appearance of a creature, making them look older, younger, or like a completely different person.
Lifelink
You entwine the life-force of two creatures, tying their fates together.
Necromancy
Deathsense
You sense whether any spirit creatures are nearby, and can extend your vision to see them.
Commune with the Dead
You reach beyond the living to speak to the dead nearby.
Reanimate
You animate a nearby corpse or skeleton, making it your thrall.
Reinstate the Dead
You touch a living creature and make it the host for a nearby spirit creature.
Harm
Corrupt
You grip a creature and create a necrotizing wound in its flesh.
Nox
You give a creature a combination of deleterious effects for the next hour.
Afflict
You curse a creature with a terrible affliction that lasts for up to one month.
Wither
You cause a creature’s body to wither, giving them the experience of advanced age without changing their lifespan.
Heartkill
You curse the heart of a creature, causing it to explode, or turning it into a time bomb.
Perception
Modulate
You alter the nature and intensity of a creature’s physical sensations for up to an hour.
Shape Senses
You manipulate a creature’s perception of the world for up to a day.
False Sense
You cause a creature to perceive a specific thing or a category of things falsely.
Amnesiate
You touch a creature, erasing its memory for the previous month… or beyond.
Examination
Examine the Dead
You evaluate a corpse, determining the creature’s cause, time, and date of its death.
Diagnose
You diagnose a mysterious affliction like a disease, spell, or curse.
Curious Case
You recall something you’ve seen before to help reveal details about your scene.
Legendary
Genesis Command
You reverse or accelerate a creature’s development, like reverting an adult into a child.
Banish
You banish a spirit creature to a random shadow plane.
Eternal Slumber
You place a creature into a permanent and peaceful sleep.
The Bitter Gift
You bestow a creature with self-awareness, turning it into a person like you.